Glyph

Convert GDSII to SVG

GDSII-to-SVG conversion flattens a hierarchical, integer-coordinate mask layout into a self-contained vector image: each boundary polygon becomes an SVG <path>, each layer becomes a styled <g> group, and the database-unit coordinate space becomes the viewBox. The conversion runs entirely inside your browser — the file is read, converted and written locally, and there is no server to upload it to.

How to convert GDSII to SVG

  1. Drop your .gds or .gdsii file onto the converter on this page.
  2. Pick SVG as the target format. The output is sized to the design's bounding box and carries each layer's colour, so it opens looking like the layout.
  3. Download the .svg file. Illustrator, Inkscape, LaTeX toolchains and every modern browser read it directly — no .gds viewer required.

What survives and what changes

Aspect What happens
Hierarchy Flattened. Every SREF and AREF is expanded, with translation, rotation, magnification and mirroring baked into the emitted coordinates. The cell structure itself is not represented.
Boundaries Each polygon becomes an SVG <path> built from M/L commands and closed with Z, filled in the layer's colour.
Paths A widened path becomes a stroked <path> at the GDS width, with the end-cap style mapped onto stroke-linecap. A zero-width centreline is drawn as a one-device-pixel hairline (vector-effect="non-scaling-stroke").
Layers One <g> group per layer, carrying that layer's colour and opacity, emitted in the document's layer order so overlap reads correctly. Hidden layers are not written.
Coordinates The design's bounding box becomes the viewBox in world nanometres. GDS coordinates are integers, so there is no floating-point drift.
Y axis A single root flip (matrix(1 0 0 -1 …)) converts y-up GDSII into y-down SVG. Re-importing into Glyph applies the exact inverse, so a Glyph → SVG → Glyph trip is position-exact.
Text Written as an SVG <text> element at the GDS text size in a generic monospace face, positioned by the resolved anchor. Imported font outlines are not embedded — flatten text to polygons in the editor first if you need the exact glyph shapes.
Large arrays The whole export shares a one-million-vertex budget. Past it an array draws its true footprint outlined plus up to 64 sampled real instances, always including the four true corners, so pitch and orientation stay legible.
Not exported Construction shapes, bitmaps and persistent dimension annotations are excluded, the same contract as every other Glyph writer.
Damaged input A truncated or corrupt .gds is reported, never silently converted as a partial file — the reader warns on a missing ENDLIB, a corrupt record with its byte offset, unconsumed tail bytes, and dropped NODE elements.
Not a layout SVG is a presentation format. It has no (layer, datatype) pairs, no cells and no database unit, so an SVG is a picture of a mask rather than a mask. Keep the .gds as your master file.

Why convert a layout to SVG

GDSII is a compact binary format built for mask tooling — browsers, PDF viewers and vector editors cannot open a .gds file at all. SVG is text-based, resolution-independent, and understood by Illustrator, Inkscape, LaTeX toolchains and every modern browser, which makes it the usual first step toward a paper figure, a web-embeddable die diagram, or a layout you want to annotate outside a mask tool.

For how the mapping works in detail — polygons to paths, layers to groups, database units to a viewBox — see GDSII to SVG. For a clean figure with a white background, solid fills, a scale bar and a layer legend, follow the publication figures guide. Going the other way is SVG to GDSII.

Open it in the editor

To choose which layers appear, recolour them, or frame a region before exporting, open the file in the free Glyph editor — nothing to install, and your files never leave your browser. See Layers and Open & save.

Glyph is made by NANYTE. For where a finished layout goes next, read NANYTE's maskless lithography overview.

Updated 2026-07-29

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