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Maskless lithography:
how it works.

Maskless lithography is a microfabrication technique that patterns photoresist directly from a digital layout file — using a dynamically controlled light source such as a micromirror array, a scanned laser spot, or an electron beam — instead of exposing through a fixed photomask. A design goes from CAD file to patterned substrate in minutes, with no mask to fabricate.

Updated July 2026 · 10 min read
NANYTE BEAM desktop maskless lithography system — product render, its UV exposure engine glowing through the tinted enclosure
NANYTE BEAM — desktop DMD maskless lithography
01 · The problem it solves

Why photomasks exist — and what they cost

A chrome-on-glass semiconductor photomask — a quartz plate carrying an array of identical circuit patterns with alignment marks, the fixed template a mask aligner projects onto the wafer
A chrome-on-glass photomask · illustrative · Peellden, CC BY-SA 3.0

Conventional photolithography prints a pattern the way a darkroom prints a photograph: UV light floods through a photomask — a chrome-patterned glass plate — and transfers the entire design onto a resist-coated substrate in one flash. It is fast, repeatable, and utterly proven; it is how every chip in your pocket was made.

The catch is the mask itself. Every design revision needs a new plate, fabricated by a specialist vendor, at meaningful cost and days-to-weeks of lead time. In volume production that cost amortizes over thousands of wafers and disappears. In research it inverts: a device that will be redesigned five times pays for five masks and waits five times. Iteration — the core activity of R&D — becomes the slowest and most expensive step in the loop.

To be clear: for high-volume manufacturing of a frozen design, mask-based exposure still wins on throughput. Maskless lithography exists for everything before that point — and for structures a binary mask cannot make at all, like grayscale relief.

02 · The three families

How maskless systems write a pattern

Every maskless tool replaces the photomask with something programmable. Three families dominate:

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  1. UV laser — a single focused beam
  2. Fixed fold mirror
  3. Rotating galvo mirror — sweeps the beam
  4. Objective — focuses the spot into the resist
  5. Resist on the substrate: written point by point, one spot at a time
Laser scanning — BEAM Gen 1 · schematic
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  1. UV LED — floods the whole array
  2. DMD — each micromirror switched on (orange) or off
  3. Projection optics — image the frame onto the resist
  4. Resist on the substrate: one whole writefield per flash, in parallel
  5. The stage steps to the next field
DMD projection — BEAM Gen 2 engine · schematic

NANYTE has shipped both architectures: BEAM Gen 1 scanned a focused UV laser through a rotating galvo mirror; the Gen 2 engine replaced the scanned spot with a DMD that exposes a full writefield per flash.

DMD projection (digital micromirror device)

An array of millions of individually switchable micromirrors forms a dynamic mask. The optics project the mirror image onto the resist, exposing an entire writefield in one flash; the stage then steps to the next field and the software stitches fields into one seamless pattern. This is the architecture of the NANYTE BEAM and of most modern UV maskless aligners.

Laser direct write

A focused laser spot scans the design serially, like a plotter. Resolution is set by the spot size; write time scales with the patterned area. Laser writers are the traditional tool for fabricating photomasks themselves — a maskless tool that makes masks for everyone else.

Electron-beam lithography

A focused electron beam writes with nanometre-scale resolution — the highest of any maskless technique — but serially, under vacuum, at correspondingly low throughput and high cost. E-beam owns the regime below what UV optics can resolve.

From layout to patterned resist

  1. Import the layout — GDSII, OASIS, CIF, DXF, DWG, SVG, Gerber, or a plain bitmap.
  2. The software prepares the design for exposure, writefield by writefield.
  3. The tool exposes field by field, autofocusing and aligning as it steps.
  4. Develop the resist — the pattern is ready for etch, lift-off, or plating.
03 · Making the file

Where the mask file comes from

Every step above assumes the pattern already exists as a file. Going maskless removes the chrome-on-glass plate, not the layout work behind it: the tool still needs a mask file, with the geometry sorted onto numbered layers, before it can expose anything. Layouts come out of the usual EDA and CAD flows — but a lot of what a lab actually writes, from alignment marks and test structures to electrode arrays and channel networks, is smaller than a full EDA seat is built for.

Glyph is NANYTE’s answer to that: a free GDSII mask editor that runs in the browser. There is nothing to install and no account to create, and the reading, editing and writing all happen inside the page — your design never leaves your machine.

What it opens, and what it writes

Glyph opens GDSII, OASIS, DXF (ASCII and binary), DWG, CIF and SVG, plus PNG and JPG images to trace over and TTF/OTF fonts for labelling. It writes GDSII, OASIS, DXF, CIF, SVG, EPS and PNG. Three of those are one-way and worth knowing before you rely on them: DWG is read-only, and PNG and EPS are rendered output — figures for a paper or a slide, not layout you can open again.

Handing the design to the tool

With BeamXplorer running on the same computer and the link enabled, Glyph hands the design over and prepares the job — nothing goes over the internet, and Glyph never starts an exposure; the operator does that at the tool.

Glyph is free to use — open the editor at nanyte.com/glyph/. It is a general-purpose mask editor, not a BEAM front end: the files it writes go to any tool that reads the format.

04 · Our specialty

How does DMD projection work?

NANYTE BEAM Gen 2 optics engine product render — the swappable module housing the DMD, projection optics, and TTL autofocus
The Gen 2 optics engine — DMD, projection optics and TTL autofocus in one swappable module

A digital micromirror device is a chip carrying millions of aluminium micromirrors, each a few microns across, each electrostatically tilted to either reflect UV light into the projection path (“on”) or dump it into an absorber (“off”). Loaded with a frame of the design, the array becomes a photomask that can change completely every few milliseconds — 1920 × 1080 mirrors on typical engines, 3K on high-end ones.

The projection optics demagnify the mirror image onto the substrate, so one frame exposes one writefield. With a high-power UV LED behind the DMD, a single flash can clear most resists — on the NANYTE BEAM, a writefield exposes in under 0.1 s, depending on the resist’s dose requirements. The motion stage steps between fields, and features that cross field boundaries print seamlessly across a full wafer.

Why wavelength matters

Resists, not tools, dictate wavelength. At 405 nm (h-line) most thin positive resists — Microposit S1805, AZ 5214E, AZ ECI 3007 — expose efficiently. At 365 nm (i-line) the resists that barely respond at 405 nm become available: AZ nLOF lift-off resists and the SU-8 family that microfluidics runs on. Dual-wavelength engines such as BEAM’s Advanced switch between the two in software, so one tool spans both resist classes with no hardware change. Spin curves, bake schedules and development parameters for these resists are collected in our photoresist process recipe library.

What sets the resolution

Resolution is diffraction-limited by the numerical aperture of the projection objective. Swapping objectives therefore trades resolution against field size and write speed: on BEAM’s demonstrated objective ladder, a 50× objective writes <0.5 µm features at 3 mm²/min while a 2.5× objective covers 500 mm²/min at 6.0 µm — the same engine, re-tasked in seconds. Large-NA optics with matched compensation hold that resolution edge-to-edge: BEAM writes sub-0.4 µm features across a full 8-inch (200 mm) wafer.

Figures quoted for BEAM are demonstrated performance; guaranteed specifications are in the full spec tables.

05 · Beyond binary

What is grayscale lithography?

Because every DMD pixel’s dose is individually controllable, exposure needn’t be binary. Modulating the dose per pixel exposes the resist to a controlled partial depth; after development, what remains is a three-dimensional relief — written in a single exposure, where a mask-based flow would stack and align many binary layers to approximate the same shape in staircase steps.

Bit depth decides how smooth that relief can be. An 8-bit engine has 256 dose levels; a 16-bit engine has 65,536 — the difference between visibly stepped and optically smooth surfaces. That is what makes grayscale exposure practical for micro-optics: microlens arrays, blazed gratings, diffractive elements, and variable-depth fluidic structures. See grayscale structures patterned with BEAM in the sample gallery.

06 · Choosing a technique

Maskless vs photomask vs e-beam

There is no universally best patterning technique — there is a best technique per phase of work. The table compares the four options a lab typically weighs:

TechniqueContact alignerDMD masklessLaser writerE-beam
Typical resolution~1 µm0.3–1 µm0.3–1 µm~10 nm
Photomask requiredYes — one per revisionNoNoNo
Cost per design changeNew mask each timeNone — digitalNone — digitalNone — digital
Equipment cost$$$$$$$$$$$$
Iteration turnaroundDays–weeks (mask fab)MinutesMinutes–hoursHours (vacuum, serial)
Exposure modeFull-field flashWritefield flash + stitchScanned spotScanned beam
Grayscale / 3DNoYes — dose per pixelSome toolsYes (slow)
Best forVolume runs of a frozen designR&D, prototyping, grayscalePhotomask making, R&DNanoscale research

Category-level, indicative figures — individual tools differ. For BEAM’s specific numbers, see the full specifications. Weighing specific benchtop systems against each other? See BEAM vs benchtop laser writers.

07 · Where it’s used

What maskless lithography is used for

Diffractive micro-optics — the NANYTE logo written as a grating; its structural colour shifts with viewing angle

Microfluidics

Channel networks and master molds, typically in SU-8, where geometry is the experiment: chip designs iterate daily instead of waiting on mask deliveries, and tall, high-aspect-ratio structures come from thick-resist exposure at 365 nm.

MEMS

Released mechanical structures need multiple aligned layers. Digital, through-the-lens overlay alignment lets prototype MEMS runs proceed without buying a mask set per layer per revision.

Photonics & micro-optics

Waveguides, ring resonators, and gratings at submicron linewidths — and, with grayscale exposure, blazed and diffractive profiles written directly rather than approximated in binary steps.

2D materials & quantum devices

Contacts and Hall-bar geometries drawn around individual, irregularly placed flakes — a use case a fixed mask fundamentally cannot serve, because every exfoliated flake lands somewhere new.

Rapid prototyping & teaching

One benchtop tool covering the whole design-expose-develop loop makes lithography accessible outside billion-dollar fabs. Maskless tools now run in university cleanrooms and R&D labs worldwide — BEAM alone is in use at 40+ institutions. Browse structures patterned with BEAM.

In the field · illustrative examples
Microfluidic lab-on-chip with copper microchannels and electrode traces on a dark substrate — an illustrative example of a device patterned by maskless / soft lithography
Microfluidic lab-on-chip · illustrative · FMNLab, CC BY 4.0
Scanning electron micrograph of a MEMS cantilever microstructure with its SEM info bar — an illustrative example of a released micro-electro-mechanical device
MEMS cantilever, SEM · illustrative · P. C. Fletcher, CC BY-SA 3.0
08 · Honest limits

Where maskless lithography stops

Three boundaries are worth knowing before you buy anything. First, volume: once a design is frozen and wafer counts climb, a photomask’s one-flash-per-design economics beat any maskless tool — production lines will keep buying masks. Second, feature size: UV optical maskless is diffraction-limited, so features well below ~0.2 µm belong to e-beam or DUV/EUV steppers. Third, time: writing a full wafer at maximum resolution takes correspondingly longer than flashing it through a mask — maskless throughput is engineered for iteration, not replication.

Choosing well means matching the tool to the phase of work: maskless for everything that changes, masks for everything that doesn’t.

09 · Common questions

Maskless lithography FAQ

Yes — the terms largely overlap. “Direct-write” emphasizes that the pattern is written onto the substrate straight from a digital file; “maskless” emphasizes what is absent: the photomask. DMD-projection tools, laser writers, and electron-beam writers are all both maskless and direct-write. DMD systems are also called digital or projection maskless lithography, because they expose an entire writefield at once instead of scanning a single spot.

UV optical maskless systems are diffraction-limited and typically write features from a few microns down to a few hundred nanometres — the NANYTE BEAM, for example, has demonstrated sub-0.4 µm features across a full 8-inch (200 mm) wafer. Electron-beam lithography reaches roughly 10 nm, but writes far more slowly and requires vacuum. For most micron- and submicron-scale devices, optical maskless resolution is sufficient and dramatically faster.

The same UV photoresists used with mask aligners — no maskless-specific chemistry is required. At 405 nm (h-line), common thin positive resists such as Microposit S1805, AZ 5214E, and AZ ECI 3007 expose well; at 365 nm (i-line), resists that respond weakly at 405 nm — AZ nLOF lift-off resists and the SU-8 family — become available. Dual-wavelength tools cover both classes with no hardware change.

Usually not, and honest vendors say so. A photomask exposes an entire design in one flash, so once a design is frozen and volumes are high, mask-based steppers and aligners amortize the mask cost and win on throughput. Maskless tools win everywhere iteration matters: research, prototyping, process development, small-batch and one-off devices, and grayscale structures that masks cannot economically produce. Many labs use both — maskless to develop, masks to produce.

GDSII is the de-facto standard layout format; most tools also read OASIS, CIF, DXF, or Gerber, and many accept plain images (BMP, PNG, TIFF) for bitmap or grayscale exposure. Layouts can be exported from any standard EDA/CAD flow or drawn in free editors such as Glyph, NANYTE’s browser-based GDS editor.

The exposure tool itself may not — compact systems such as the NANYTE BEAM install on a standard lab bench and run from a wall socket, with no compressed air, gas, or cooling water. The practical cleanliness requirement comes from the resist process around the tool (spin-coating and development), which is why many maskless tools live in a yellow-light corner of a shared lab rather than a full cleanroom.

Product-specific questions — pricing, configurations, comparisons with other systems — are covered in the BEAM FAQ.

The worked example

See it on your bench.

NANYTE BEAM is a desktop DMD maskless lithography system — sub-0.4 µm across a full 8-inch wafer, 16-bit grayscale, dual 365 + 405 nm — that runs from a wall socket. Everything on this page, implemented.

NANYTE BEAM desktop maskless lithography system — product render